HabitFlow 2.0 is Here!
After months of tweaking, testing, and drinking way too much coffee, the big update is finally live. Here's everything that's new...
Read more →I'm an indie developer who loves turning ideas into playful experiences. From browser games to mobile apps, I craft digital stuff that (hopefully) makes your day a little better.
Each project starts with a simple question: "Wouldn't it be cool if...?" Here's what happened when I tried to answer that.
A retro-style adventure game where every pixel tells a story. Explore, collect, and have fun!
Build better habits without the guilt. Track your progress with a friendly nudge, not a drill sergeant.
Puzzles that make you go "Aha!" – and occasionally "Why didn't I see that?!" Perfect for quick brain breaks.
Capture your dreams before they fade away. AI-powered insights help you discover patterns you never noticed.
More apps brewing in my digital kitchen... ☕
Peek behind the curtain! Here's what I'm cooking up and what's on my horizon. (Spoiler: It's gonna be fun.)
A complete overhaul of my space trading game with multiplayer support, new galaxies to explore, and an economy that actually makes sense (unlike real life).
A minimalist focus timer that gamifies deep work. Earn points, unlock themes, and compete with friends. Because why not make productivity fun?
Imagine Pokemon Go meets escape rooms. Hide virtual treasures in real locations for friends to find. Still figuring out the "not getting lost" part.
Planning to release some of my development tools and game components as open source. Sharing is caring, right?
Got a cool idea? Let's chat! I love hearing from fellow dreamers.
Development diaries, release notes, and random thoughts about making stuff. No corporate speak, just honest dev talk.
After months of tweaking, testing, and drinking way too much coffee, the big update is finally live. Here's everything that's new...
Read more →Sometimes the best way forward is to throw it all away and start fresh. Here's what I learned from my third rewrite...
Read more →Anyone can make a game that works. Making one that's actually fun? That's where things get interesting...
Read more →Whether you want to collaborate, have feedback on my apps, or just want to say hi – I'd love to hear from you! I read every message (yes, really).